Gear

In Tir’Nan’Og

Armour: some warriors of the land of the young enter battle naked or painted with blue mud (woad). Many use sheilds and helmets, some wear skins or hides for warmth that double as protection. Rich chiefs may have gold covered helms, jewel encrusted leather greaves and bracers, and perhaps a chain shirt. Some armour made by magical craftsmen consists of many small scales, shells or the hide of sea-beasts. Plate is un-heard of.

Weapons:

Weapon Prof. Damage Range Cost Weight Group Materials
Dagger +3 1d4 1 gp 1 lb. Light blade Iron, Bronze, Flint
Short Sword +3 1d6 5 gp 3 lb. Light blade Iron, Bronze, Flint

Pick Sickle Club Hunting-spear Scythe Wood-axe Mattock Staff Battle-axe Short-sword Sword Sling Javelin Bow Hand-axe Great-axe Pole-axe Gae-Bolga Log/Caber Tathlum Boulder War-club *

Gear

Transgression Kostchtchie